AI Insights · Timothy · July 2024
Q2 2024 Trivia Games Performance on Unified Platforms in the US
An overview of the US Trivia Games category on unified platforms in Q2 2024, showcasing download and user engagement trends. Detailed insights are available on Sensor Tower.
Article Body
The second quarter of 2024 has been an interesting period for Trivia games on unified platforms in the United States. Sensor Tower's data provides us with a glimpse into how these apps have performed in terms of downloads, revenue, and user engagement.
GeoGuessr
GeoGuessr showed a strong performance with downloads peaking at 1.03M in the second week of June, while weekly active users reached a high of 2.18M in the same period. The revenue for GeoGuessr also saw a notable increase, with the highest weekly revenue recorded at $306K in mid-June.
Elevate - Brain Training Games
Elevate - Brain Training Games experienced fluctuations in weekly revenue, with a peak at $286K in early April. Downloads remained relatively steady, hovering around the 50K mark, while the weekly active users showed a slight uptrend with a peak of 374K in late April.
Kahoot! Play & Create Quizzes
Kahoot! maintained a consistent download rate, with a peak at 755K in early June. Weekly active users for Kahoot! also peaked in June at 4.45M. Revenue saw significant spikes, with the highest at $333K in mid-June.
SongPop Classic - Music Trivia
SongPop Classic had a relatively low download count, with the highest at 19K in early April. The weekly active users for SongPop Classic were modest, with a peak of 67K in the same period. The revenue peaked at $293K in late April.
Party Roulette: Group games
Party Roulette showed a steady revenue stream with a peak at $120K in early June. Downloads saw a high of 144K in late April, while weekly active users reached 140K in the same week.
For more detailed insights into the performance of these Trivia games and others in the category, Sensor Tower's platform offers a comprehensive analysis.